// .res file by R4to0.exe downloaded from HLDM-BR.NET // Items commented out are included for reference only ... // The server will precache/force download at commented files on its own so don't enable them! // This will conserve some bandwidth avoiding downloading same file twice! // Thanks, R4to0. howtoinstall.txt maps/reco.res //maps/reco.cfg //maps/reco_skl.cfg models/player/re_dead_brad/re_dead_brad.mdl models/player/re_hcf_wesker/re_hcf_wesker.mdl models/player/re_outbreak_david/re_outbreak_david.mdl models/player/re_rpd_leon/re_rpd_leon.mdl models/player/re_stars_barry/re_stars_barry.mdl models/player/re_stars_brad/re_stars_brad.mdl models/player/re_stars_chris/re_stars_chris.mdl models/player/re_stars_enrico/re_stars_enrico.mdl models/player/re_stars_forrest/re_stars_forrest.mdl models/player/re_stars_jill/re_stars_jill.mdl models/player/re_stars_joseph/re_stars_joseph.mdl models/player/re_stars_kenneth/re_stars_kenneth.mdl models/player/re_stars_rebecca/re_stars_rebecca.mdl models/player/re_stars_richard/re_stars_richard.mdl models/player/re_stars_wesker/re_stars_wesker.mdl models/player/re_ubcs_asian/re_ubcs_asian.mdl models/player/re_ubcs_black/re_ubcs_black.mdl models/player/re_ubcs_hispanic/re_ubcs_hispanic.mdl models/player/re_ubcs_mikhail/re_ubcs_mikhail.mdl models/player/re_ubcs_militia/re_ubcs_militia.mdl models/player/re_ubcs_nicholai/re_ubcs_nicholai.mdl models/player/re_ubcs_white/re_ubcs_white.mdl models/player/re_umbrella_alfred/re_umbrella_alfred.mdl models/player/re_umbrella_hunk/re_umbrella_hunk.mdl models/player/re_umbrella_mrx/re_umbrella_mrx.mdl models/player/re_umbrella_nemesis/re_umbrella_nemesis.mdl //models/reco/archvile.mdl //models/reco/biggator.mdl models/reco/crawlert.mdl //models/reco/crimson.mdl //models/reco/dead2.mdl //models/reco/furnature/butch_dead.mdl //models/reco/furnature/vat_charlie.mdl //models/reco/girl1.mdl //models/reco/gonome.mdl //models/reco/gorger.mdl models/reco/gorgert.mdl //models/reco/hunter.mdl models/reco/hunteralpha.mdl models/reco/imodels/357ammo.mdl models/reco/imodels/357ammot.mdl //models/reco/imodels/adrenaline.mdl models/reco/imodels/adrenalinet.mdl //models/reco/imodels/allied_ammo.mdl //models/reco/imodels/brownshield.mdl models/reco/imodels/forkey.mdl //models/reco/imodels/goldshield.mdl //models/reco/imodels/resource_cd.mdl models/reco/imodels/resource_datastreamer.mdl models/reco/imodels/resourse_cd.mdl //models/reco/imodels/ring.mdl //models/reco/imodels/shotshell.mdl models/reco/imodels/shotshellt.mdl //models/reco/imodels/spiggot.mdl //models/reco/imodels/toolbox.mdl //models/reco/imodels/w_357ammo.mdl models/reco/imodels/w_357ammot.mdl models/reco/imodels/w_crowbart.mdl //models/reco/imodels/w_flare.mdl models/reco/imodels/w_flaret.mdl //models/reco/imodels/w_isotopebox.mdl models/reco/imodels/w_isotopeboxt.mdl //models/reco/imodels/w_kevlar.mdl //models/reco/imodels/w_security.mdl //models/reco/imodels/xen_folder2.mdl //models/reco/licker.mdl //models/reco/neptune.mdl models/reco/neptunet.mdl //models/reco/reaver.mdl //models/reco/sci.mdl //models/reco/security.mdl //models/reco/specialops.mdl //models/reco/statue1.mdl //models/reco/superlicker.mdl models/reco/uspecialops.mdl //models/reco/wmodels/357/v_357.mdl //models/reco/wmodels/beretta/v_9mmhandgun.mdl //models/reco/wmodels/chainsaw/p_chainsaw.mdl //models/reco/wmodels/chainsaw/v_chainsaw.mdl //models/reco/wmodels/chainsaw/w_chainsaw.mdl //models/reco/wmodels/grapgun/p_grap.mdl //models/reco/wmodels/grapgun/v_grap.mdl //models/reco/wmodels/grapgun/w_grap.mdl //models/reco/wmodels/knife/p_crowbar.mdl //models/reco/wmodels/knife/v_crowbar.mdl //models/reco/wmodels/knife/w_crowbar.mdl //models/reco/wmodels/m3/p_shotgun.mdl //models/reco/wmodels/m3/v_shotgun.mdl //models/reco/wmodels/m3/w_shotgun.mdl models/reco/wmodels/m4/p_9mmar.mdl models/reco/wmodels/m4/v_9mmar.mdl models/reco/wmodels/m4/w_9mmar.mdl //models/reco/wmodels/m40a1/v_m40a1.mdl //models/reco/wmodels/medkit/v_medkit.mdl //models/reco/wmodels/minigun/v_minigun.mdl //models/reco/wmodels/scout/p_crossbow.mdl //models/reco/wmodels/scout/v_crossbow.mdl models/reco/wmodels/scout/v_scout.mdl //models/reco/wmodels/scout/w_crossbow.mdl //models/reco/wmodels/usp9mmauto/p_uzi.mdl //models/reco/wmodels/usp9mmauto/v_uzi.mdl models/reco/wmodels/usp9mmauto/w_2uzis.mdl models/reco/wmodels/usp9mmauto/w_2uzis_gold.mdl //models/reco/wmodels/usp9mmauto/w_uzi.mdl models/reco/wmodels/usp9mmauto/w_uzi_gold.mdl //models/reco/xscientist.mdl //models/reco/zombie.mdl sound/balathron/devour.wav sound/balathron/devourcancel.wav sound/balathron/devourcomplete.wav sound/balathron/devourswallow.wav sound/balathron/pl_step2-a5.wav sound/balathron/pl_step3-a5.wav sound/balathron/role7_die1.wav sound/balathron/role7_idle1.wav sound/balathron/role7_move1.wav sound/balathron/role7_move2.wav sound/balathron/role7_pain1.wav sound/balathron/role7_spawn1.wav sound/balathron/role7_wound1.wav sound/reco/tyrant.txt sound/reco/zombie.txt sound/revil/bossbattle2.wav sound/revil/cricket.wav sound/revil/escapealarm.wav sound/revil/heartbeat.wav sound/revil/icky.wav sound/revil/lookout!.wav sound/revil/morph.wav sound/revil/newscream2.wav sound/revil/re2music1.wav sound/revil/residentevil.wav sound/revil/rjigalo.wav sound/revil/scaryass.wav sound/revil/suppliez!.wav sound/revil/tyrantburst1.wav sound/revil/umbrellalab.wav sound/revil/voxescapemessage.wav "sound/revil/zombieattack!.wav" sound/revil/zombieburst2.wav sound/rezombie/claw_miss1.wav sound/rezombie/claw_miss2.wav sound/rezombie/claw_strike1.wav sound/rezombie/claw_strike2.wav sound/rezombie/claw_strike3.wav sound/rezombie/zo_alert10.wav sound/rezombie/zo_alert20.wav sound/rezombie/zo_alert30.wav sound/rezombie/zo_attack1.wav sound/rezombie/zo_attack2.wav sound/rezombie/zo_idle1.wav sound/rezombie/zo_idle2.wav sound/rezombie/zo_idle3.wav sound/rezombie/zo_idle4.wav sound/rezombie/zo_pain1.wav sound/rezombie/zo_pain2.wav sound/rezombie/zo_pain3.wav sound/tyrant/null.wav sound/tyrant/primalscreaming.wav sound/tyrant/role4_idle1.wav sound/tyrant/role4_idle2.wav sound/tyrant/role4_idle3.wav sound/tyrant/role7_die2.wav sound/tyrant/role7_die3.wav sound/tyrant/role7_die4.wav sound/tyrant/role7_pain1.wav sound/tyrant/role7_spawn1.wav sound/tyrant/role7_wound1.wav sound/tyrant/role7_wound2.wav sound/tyrant/role7_wound3.wav sound/tyrant/role7_wound4.wav sound/tyrant/_period.wav